As part of tournament, we are divided into two teams (Soviets and Germans) and those teams have missions where upon they have to attack (this takes over any auto attack/defend rules) but with the added bonus where the team that is attacking can decide who gets to attack who, so they can have a matched pair or even a total mismatched pair if they so choose that will benefit the teams overall performance, sounds a great idea
We also get to have a free infantry hero that gets a new skill each round (well that's if he lives of course - if he dies he gets amnesia and forgets the skills already learned and has to start from scratch again.... sounds a lot of fun (wish I had taken an Infantry force now LOL.
Also the team that has the most points at the end of each round will get one bonus platoon which can be given to one of their team players in the next mission ... this varies from mission to mission but could be an AT platoon or even plane support so will be worth winning to get this bonus indeed and can be used to help the weakest player/army in the team perhaps ......... I might need some more AT in LW I think as my AT assets are a tad shy
I decided if i have to defend and also attack in half the missions I would take my Tankovy force, main reason was that I haven't played with tanks for ages now and was a good a reason as any, and it lets me run my KV1e force in the LW army so a different army to most but be good to run over some infantry and I hopefully get to use my mine rollers.
|Red Army Tankovy Early War force - lots of little T-60's with a few T-34's and unarmed sappers|
(also got a pioneer wagon as well so help on defense)
|Red Army Mixed Tankovy Mid War Force - Lots of uparmoured T-34's, T-60's and KV-2's|
|Guards Heavy Tank Late War force .... lots of KV-1e's... should be fun|
|and I get to finally play with this bad boy in the LW games|
So very much looking forward to this tournament ... with all the special rules and added bonus of picking your opponent should make for a fun weekend.